Roubaix · Lille, France
Services 04/07
We make full-CG game cinematics and trailers for game publishers and studios. We handle the whole film, from storyboard to final grade.
What you get
Game-style cinematics and trailers
Launch trailers for brands and original IP
Characters, environments and FX
Edit, grading and sound design
We made our World Cup cinematic as a game-style trailer, from start to finish. For POPTERROR, our own universe, we designed and animated the launch trailer of our first art toys. We sold all 500 pieces.
Tools: Maya, ZBrush, Houdini, Unreal Engine, Nuke
Cinematic, teaser or trailer?
A teaser is short and shows little, to create anticipation. A trailer presents the world, the story or the gameplay. A cinematic is a narrative sequence, inside the game or for its launch.

How we animate characters
We animate your characters with weight, timing and acting, so their movements look natural.
How we work
01
Storyboard and animatic
02
Characters, sets and lookdev
03
Character animation
04
FX, CFX, lighting and rendering
05
Compositing, edit and grading
06
Sound design and mix
Related work
Self-initiated
FAKE IT Original
Showreel
Questions
Can you make a game cinematic from our existing assets?
Yes. We can work from your models, textures and environments, or build everything from scratch.
Do you handle the whole film?
Yes, from storyboard to final grade and sound design. That’s what we did for our World Cup cinematic and the POPTERROR trailer.
How much does it cost?
It depends on length, level of detail and the number of formats. Send us a few lines and we’ll come back with a quote.
How long does it take?
It depends on the film. Tell us your deadline and we’ll tell you straight away if it’s doable.



