ROUBAIX, FR

11:39 PM

ROUBAIX, FR

11:39 PM

ROUBAIX, FR

11:39 PM

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How we work

Roubaix · Lille, France

Process

How we work

How we work

A film with us goes through six steps, from the first message to delivery. Here is how it works, what we need from you and what changes the price.

01. The brief

You send us a few lines about the product, the game or the story, the format, the delivery date and a budget range. You can use our ready-made brief.

02. Quote and schedule

We get back to you with ideas, a schedule and a quote.

03. Storyboard and animatic

We draw the film shot by shot, then time it as an animatic. You approve it before production starts.

04. Production

Modeling, texturing, lookdev, animation, simulation and rendering. Depending on the project, we work in Blender, Maya, ZBrush, Houdini or Unreal Engine.

05. Compositing, grading and sound

We put the images together in Nuke or After Effects, grade in DaVinci Resolve Studio and do the sound design.

06. Delivery

We deliver every format from the same scene (16:9, 9:16, 1:1), for the web, social media and TV.

What changes the price and the timing

The length of the film, the number of shots, the level of realism, the characters to animate and the simulations.

Confidentiality and AI

If your project is confidential, we sign an NDA. When we use generative AI, we can run it locally, on our own machines. See our generative AI page.

Who we work with

Advertising agencies, brands and their marketing teams, game publishers and studios, film and music video productions. We have clients in 6 countries: the United States, Japan, Spain, Germany, Sweden and France.

Questions

How long does it take to make a 3D film?

It depends on the length and the complexity. We give you a precise schedule with the quote.

Do you work with agencies?

Yes. We work with advertising agencies and directly with brands.

Do you work in English?

Yes, we work in French and English, for clients in France and abroad.

What software do you use?

Blender, Maya, ZBrush, Houdini, Unreal Engine, Nuke, After Effects, DaVinci Resolve Studio, ComfyUI and the Adobe suite.

  • Fake it until you make it.

    Fake it until you make it.

Got a project in mind?
Whether it’s bold, weird or just an idea for now, we’re always open to talk!
Let's make something cool :D

contact@

fakeit.studio

©2026 Roubaix, FR

  • Fake it until you make it.

    Fake it until you make it.

  • Fake it until you make it.

    Fake it until you make it.

Got a project in mind?
Whether it’s bold, weird or just an idea for now, we’re always open to talk!
Let's make something cool :D

contact@

fakeit.studio

©2026 Roubaix, FR

  • Fake it until you make it.

    Fake it until you make it.

Got a project in mind?
Whether it’s bold, weird or just an idea for now, we’re always open to talk!
Let's make something cool :D

contact@

fakeit.studio

©2026 Roubaix, FR